Developing avatars to improve cultural competence in US soldiers

Anne Moenning, Benton Turnbull, D. Abel, Christine Meyer, M. Hale, S. Guerlain, Donald E. Brown
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引用次数: 10

Abstract

Virtual systems have existed as a military training technique for several decades, initially implemented to rehearse combat scenarios and flight patterns in a safe environment. The U.S. Army has recently identified virtual role-play as an innovative and highly prioritized training method for cultural awareness as well as it has become clear that a number of avoidable conflicts ensue when members from one culture misunderstand or misinterpret those from another. Our team collaborated with Bohemia Interactive Solutions (BIS) and Alelo, Inc. to develop several virtual role-playing scenarios based in urban Afghanistan that allow soldiers to practice cross-cultural interactions in a safe environment using the Virtual Battlespace (VBS3) platform. We created two game-based scenarios that guide the user, represented as a virtual avatar, through cultural interactions such as common greetings, bartering in a traditional market, and discussing local concerns in a council setting. Dr. Lewis Johnson, Alelo CEO and co-founder, introduced our team to perspective taking. This technique, where the trainee experiences a scenario from the host national's perspective instead of his or her own, is a key component in our simulations. After running a handful of students through beta testing of our prototype, we received positive feedback about the value-add from perspective taking as well as cultural knowledge gained from the simulation as a whole.
开发虚拟形象以提高美国士兵的文化能力
虚拟系统作为一种军事训练技术已经存在了几十年,最初用于在安全环境中排练战斗场景和飞行模式。美国陆军最近将虚拟角色扮演确定为一种创新的、高度优先的文化意识训练方法,而且很明显,当一种文化的成员误解或误解另一种文化的成员时,许多本可避免的冲突就会发生。我们的团队与波希米亚互动解决方案公司(BIS)和Alelo公司合作,开发了几个基于阿富汗城市的虚拟角色扮演场景,允许士兵在使用虚拟战场空间(VBS3)平台的安全环境中进行跨文化互动。我们创建了两个基于游戏的场景,以虚拟化身的形式引导用户进行文化互动,如常见的问候、传统市场中的物物交换,以及在议会环境中讨论当地关注的问题。Alelo首席执行官兼联合创始人刘易斯·约翰逊博士向我们的团队介绍了视角。这种技术是我们模拟的一个关键组成部分,在这种技术中,受训人员从东道国的角度而不是自己的角度来体验一个场景。在让少数学生对我们的原型进行beta测试后,我们收到了关于增值的积极反馈,从视角出发,以及从整个模拟中获得的文化知识。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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