ATSI: Augmented and Tangible Sonic Interaction

Roberto Pugliese, A. Politis, T. Takala
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引用次数: 4

Abstract

This paper presents ATSI, a system for sonic augmentation of physical objects with spatialized sounds and their control by gestural interaction. The implementation combines tracking of the users' hands and head with commodity hardware, and binaural spatialized sound rendering over headphones. The user may attach sounds to common objects and the system maintains the correct spatial auditory perspective inside the augmented scene during the actions of attaching sounds, picking and moving the sounding objects, or exploring the scene. Attention has been given to the binaural rendering of distance cues to support the above actions with perceptual realism in small scale environments and for many objects. Through a user study assessing the localization accuracy that can be achieved with the system, we show that sound rendering performance looks appropriate for applications such as auditory displays for context and object specific information, sonic design for architectural planning and interior design, and music applications.
ATSI:增强和有形的声音交互
本文介绍了一种利用空间化声音对物理对象进行声音增强并通过手势交互进行控制的系统ATSI。该实现将用户的手和头的跟踪与商品硬件相结合,并通过耳机进行双耳空间声音渲染。用户可以将声音附加到普通对象上,系统在附加声音、拾取和移动发声对象或探索场景的过程中保持增强场景内正确的空间听觉视角。注意到距离线索的双耳渲染,以支持在小尺度环境和许多对象的感知现实主义的上述行动。通过用户研究评估系统可以实现的定位准确性,我们表明声音渲染性能看起来适合应用,如上下文和对象特定信息的听觉显示,建筑规划和室内设计的声音设计,以及音乐应用。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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