Can Videogame Players Inform Better Scientific Visualization'

Holly Hutson, Daniel M. Johnson, Xin-Yi Chua, J. Hogan, M. Brereton, Markus Rittenbruch, B. Baldi, S. O’Donoghue
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引用次数: 2

Abstract

We sought to explore how knowledge of videogames could inform the design of complex digital interfaces for bioinformatics visualization tools. Aquaria is an open-source web resource for visual exploration of protein structures. We present the results of a series of workshops conducted with participants who have expertise in videogame design and development. We report on emerging themes relating to how videogames might inform improvements in the design of Aquaria and other bioinformatics visualization tools. Future work is described.
电子游戏玩家能否提供更好的科学可视化信息?
我们试图探索电子游戏的知识如何能够为生物信息学可视化工具的复杂数字接口的设计提供信息。Aquaria是一个开源的web资源,用于可视化探索蛋白质结构。我们将呈现与具有电子游戏设计和开发专业知识的参与者进行的一系列研讨会的结果。我们报告了一些新兴的主题,这些主题与电子游戏如何在水族箱和其他生物信息学可视化工具的设计中提供改进的信息有关。展望了今后的工作。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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