Recursive learning for deformable object manipulation

A. M. Howard, G. Bekey
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引用次数: 38

Abstract

This paper presents a generalized approach to handling of 3D deformable objects. Our task is to learn robotic grasping characteristics for a non-rigid object represented by a physically-based model. The model is derived from discretizing the object into a network of interconnected particles and springs. Using Newtonian equations, we model the particle motion of a deformable object and thus calculate the deformation characteristics of the object. These deformation characteristics allow us to learn the required minimum forces necessary to successfully grasp the object and by linking these parameters into a learning table, we can subsequently retrieve the forces necessary to grasp an object presented to the system during run time. This new method of learning is presented and the results of a virtual simulation are shown.
可变形对象操作的递归学习
本文提出了一种处理三维可变形物体的通用方法。我们的任务是学习机器人抓取由物理模型表示的非刚性物体的特征。该模型是通过将物体离散成相互连接的粒子和弹簧的网络而得到的。利用牛顿方程对可变形物体的质点运动进行建模,从而计算出该物体的变形特性。这些变形特征使我们能够学习成功抓取物体所需的最小力,并通过将这些参数链接到学习表中,我们随后可以检索在运行期间呈现给系统的抓取物体所需的力。提出了这种新的学习方法,并给出了虚拟仿真的结果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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