Partial matching of two dimensional shapes using random coding

Chin-Hwa Lee, Gim Pew Quek
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引用次数: 4

Abstract

Three algorithms for coding the boundary of two-dimensional shapes are described. In each algorithm, each boundary point is coded with respect to another point picked at random from the boundary. Using this method, an effective and efficient correlation technique to match two-dimensional shapes is developed. This technique can be used to match shapes of arbitrary scale and orientation. The given shape can have a closed or open boundary or even have a portion obstructed from the view. Matching can be performed with varying degrees of detail, giving the technique an added robustness, against geometrical distortions. It can also discriminate between different shapes. On an IBM 3033 computer it typically takes 10 CPU-seconds to generate one correlation curve between two shapes, each with a 500-point boundary curve.<>
使用随机编码的二维形状的部分匹配
描述了三种二维形状边界编码算法。在每个算法中,每个边界点相对于从边界中随机选取的另一个点进行编码。利用该方法,开发了一种有效的二维形状匹配相关技术。这种技术可以用来匹配任意尺度和方向的形状。给定的形状可以有一个封闭或开放的边界,甚至有一部分被遮挡在视野之外。匹配可以在不同程度的细节上进行,这使得该技术对几何扭曲具有更强的鲁棒性。它还可以区分不同的形状。在IBM 3033计算机上,通常需要10 cpu秒来生成两个形状之间的一条相关曲线,每个形状都有500点的边界曲线。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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