A novel algorithm for synchronizing audio and video streams in MPEG-2 system layer

Shereen M. Mosharafa, G. A. Ebrahim, A. Zekry
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Abstract

Audio-video synchronization is a very common quality issue that has a direct effect on the end-user's experience. Audio and video streams are supposed to be synchronized at the transmitter. However, they might be received out of synchronization. In general, loss of synchronization between audio and video streams may be attributed to several factors such as incorrect time-stamping at the transmitter, frame loss, and the different delays introduced by the signal processing and post-processing functions on each stream. Unfortunately, the video pipeline is much complicated as compared with the audio pipeline. Hence, during the journey of the streams from the transmitter to the presentation unit at the receiver, they may be susceptible to different processing delays. These different delays can make the two streams finally presented out of phase. Different algorithms were developed for preserving synchronization at the receiver side in order to provide the best possible perceptual quality. However, most of these algorithms rely on the encoded data of the bit streams. Hence, this paper introduces a new audio-video synchronization algorithm that exploits some features in MPEG-2 system layer. It addresses the misalignment of audio and video streams occurred due to the different processing and post-processing delays. The proposed algorithm relies on both the system clock reference and the relative alignment between the audio and video streams.
一种新的MPEG-2系统层音频和视频流同步算法
音视频同步是一个非常普遍的质量问题,它直接影响到终端用户的体验。音频和视频流应该在发射机上同步。但是,它们可能在不同步的情况下被接收。一般来说,音频和视频流之间的同步丢失可归因于几个因素,如发送端不正确的时间戳、帧丢失以及每个流上的信号处理和后处理功能引入的不同延迟。不幸的是,与音频管道相比,视频管道要复杂得多。因此,在流从发送器到接收端的表示单元的过程中,它们可能容易受到不同的处理延迟的影响。这些不同的延迟会使两个流最终呈现出非相位。为了提供最好的感知质量,在接收端开发了不同的算法来保持同步。然而,这些算法大多依赖于比特流的编码数据。为此,本文提出了一种利用MPEG-2系统层特性的新型音视频同步算法。它解决了由于不同的处理和后处理延迟而导致的音频和视频流的不对齐问题。该算法既依赖于系统时钟参考,又依赖于音视频流之间的相对对齐。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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