Parametric Design of Visual Simulation Based on Vega Prime

Guo Jin-liang, Li Xiao-yan, X. Yuan, Zhang-Hao Yang
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Abstract

In order to improve the versatility of visual simulation and reduce the repeated development, a parametric design approach was proposed based on the development model of Vega Prime. The development framework of visual simulation based on Vega Prime was analyzed, and three key technologies of parametric modeling were studied: 1) simulation architecture design, to provide a unified design structure for parametric modeling; 2) parameter extraction and description, to standardize the design and implementation of parameters; 3) parameter constraint rules calculation, to associate model parameters, avoid the conflict between parameters and simplify parameter instantiation. Finally, an instance system of parametric visual simulation was designed and implemented. In this instance, the parametric modeling process was described, the visual effects were given, and the feasibility and validity of the parametric design approach were verified.
基于Vega Prime的可视化仿真参数化设计
为了提高可视化仿真的通用性,减少重复开发,提出了一种基于Vega Prime开发模型的参数化设计方法。分析了基于Vega Prime的可视化仿真开发框架,研究了参数化建模的三个关键技术:1)仿真体系结构设计,为参数化建模提供统一的设计结构;2)参数提取与描述,规范参数的设计与实现;3)参数约束规则计算,实现模型参数的关联,避免参数之间的冲突,简化参数实例化。最后,设计并实现了一个参数化可视化仿真实例系统。在此实例中,描述了参数化建模过程,给出了视觉效果,验证了参数化设计方法的可行性和有效性。
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