MIXED REALITY TOOLS FOR EDUCATION IN THE METAVERSE

Gheorghe-Daniel Voinea, R. Boboc, C. Antonya
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Abstract

"Education needs to adapt to the constant changes of society and integrate modern technologies to enhance the process of teaching and learning. The recent Covid 19 pandemic has generated a shift towards digital education, as most educational institutions were forced to temporarily suspend all physical activities. The transfer and absorption of knowledge suffered greatly from this, especially in the underdeveloped countries where the infrastructure is limited. Nevertheless, the current crisis has paved the way for digital campuses, online classrooms and digital teaching platforms. In this article we briefly present several free tools that educators can adapt and use to create a virtual classroom based on mixed reality (XR) technologies, along with the main XR hardware (such as Oculus Quest, Hololens 2). We also share insights on how a virtual classroom can increase student participation and engagement, and how we envision the future of digital classrooms and their potential in the Metaverse."
用于虚拟世界教育的混合现实工具
“教育需要适应社会的不断变化,并结合现代技术,以提高教与学的过程。”最近的Covid - 19大流行导致大多数教育机构被迫暂时停止所有体育活动,导致了向数字化教育的转变。知识的转移和吸收因此受到很大影响,特别是在基础设施有限的不发达国家。然而,当前的危机为数字校园、在线教室和数字教学平台铺平了道路。在本文中,我们简要介绍了几个免费工具,教育工作者可以适应和使用它们来创建基于混合现实(XR)技术的虚拟教室,以及主要的XR硬件(如Oculus Quest, Hololens 2)。我们还分享了虚拟教室如何提高学生的参与度和参与度,以及我们如何展望数字教室的未来及其在虚拟世界中的潜力。”
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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