Vertex partitioning based Multiple Description Coding of 3D dynamic meshes

M. Oguz Bici, N. Stefanoski, G. Akar
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引用次数: 0

Abstract

In this paper, we propose a Multiple Description Coding (MDC) method for reliable transmission of compressed time consistent 3D dynamic meshes. It trades off reconstruction quality for error resilience to provide the best expected reconstruction of 3D mesh sequence at the decoder side. The method is based on partitioning the mesh vertices into two sets and encoding each set independently by a 3D dynamic mesh coder. The encoded independent bitstreams or socalled descriptions are transmitted independently. The 3D dynamic mesh coder is based on predictive coding with spatial and temporal layered decomposition. In addition, the proposed method allows for different redundancy allocations by duplicating a number of encoded spatial layers in both sets. The algorithm is evaluated with redundancy-rate-distortion curves and flexible trade-off between redundancy and side distortions can be achieved.
基于顶点划分的三维动态网格多重描述编码
在本文中,我们提出了一种多描述编码(multi - Description Coding, MDC)方法来可靠地传输压缩时间一致的三维动态网格。为了在解码器端提供最佳的三维网格序列重建,它权衡了重建质量和错误恢复能力。该方法基于将网格顶点划分为两组,并通过三维动态网格编码器对每组进行独立编码。编码独立的比特流或所谓的描述是独立传输的。三维动态网格编码器是基于时空分层分解的预测编码。此外,该方法通过在两个集合中复制多个编码空间层来实现不同的冗余分配。采用冗余率-失真曲线对算法进行评价,实现了冗余和侧失真之间的灵活权衡。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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