Modeling Deformable Objects for Medical Training with Haptic Devices

Celia Romo, Francisco A. Conde, N. John, J. Torres
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Abstract

Medical training systems often require the use of haptic interaction with deformable models and high visual fidelity. It is necessary to get a compromise between the geometric model and the deformation model in order to achieve the required frame rate for haptic interaction of 1000Hz. Frequently low level geometric models are used to describe the geometry of the object. This produces large data structures for which it is difficult to reach real-time force feedback.This paper proposes to use a novel model based on Bezier hyperpatches to represent the object, computing the deformation using a mass-spring system. This model can represent free form objects in a concise way. A small test application to simulate palpation with a haptic probe is presented.
用触觉装置为医学训练建模可变形物体
医疗培训系统通常需要使用可变形模型和高视觉保真度的触觉交互。为了达到1000Hz的触觉交互所需的帧率,有必要在几何模型和变形模型之间取得妥协。通常使用低级几何模型来描述对象的几何形状。这就产生了难以实现实时力反馈的大型数据结构。本文提出了一种基于Bezier超补丁的新模型来表示物体,利用质量-弹簧系统计算物体的变形。该模型能够以简洁的方式表示自由形式的对象。提出了一个小的测试应用程序来模拟触诊与触觉探针。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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