Skeleton-Based Action Recognition Using Residual Activation Fish-Shaped Network for Human-Robot Interaction

Yi Zhao, Qing Gao, Zhaojie Ju, Jian Zhou, Junkang Chen
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Abstract

In the field of human-robot interaction, action recognition is a challenging problem. In this paper, a residual activation fish-shaped network is proposed for action recognition, which contains 3 parts of fish tail, fish body and fish head. A multi-feature input model with physiognomic Cartesian motion features and intrinsic Geometric features is constructed, which can eliminate the influence of changes in camera depth of field and observation orientation. An extended residual convolution structure is designed to utilize global information to refine coupled useful sub-features, and learn a structured semantic representations on skeletons of each frame. Experimental results show that the proposed method achieves an accuracy of 80.96% on the JHMDB dataset, 95.02% on SHREC14, and 93.16% on SHREC28. In addition, a human-robot interaction experiment is conducted, which verifies the effectiveness of the proposed action recognition method.
基于骨骼的残差激活鱼形网络人机交互动作识别
在人机交互领域,动作识别是一个具有挑战性的问题。本文提出了一种包含鱼尾、鱼身和鱼头三个部分的残差激活鱼形网络用于动作识别。构建了具有相态笛卡尔运动特征和内在几何特征的多特征输入模型,消除了摄像机景深和观测方向变化的影响。设计了一种扩展残差卷积结构,利用全局信息来细化耦合的有用子特征,并在每帧的骨架上学习结构化的语义表示。实验结果表明,该方法在JHMDB数据集上的准确率为80.96%,在SHREC14上的准确率为95.02%,在SHREC28上的准确率为93.16%。此外,还进行了人机交互实验,验证了所提动作识别方法的有效性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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