Optimizing Neural Response Generator with Emotional Impact Information

Nurul Lubis, S. Sakti, Koichiro Yoshino, Satoshi Nakamura
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引用次数: 2

Abstract

The potential of dialogue systems to address user’s emotional need has steadily grown. In particular, we focus on dialogue systems application to promote positive emotional states, similar to that of emotional support between humans. Positive emotion elicitation takes form as chat-based dialogue interactions that is layered with an implicit goal to improve user’s emotional state. To this date, existing approaches have only relied on mimicking the target responses without considering their emotional impact, i.e. the change of emotional state they cause on the listener, in the model itself. In this paper, we propose explicitly utilizing emotional impact information to optimize neural dialogue system towards generating responses that elicit positive emotion. We examine two emotion-rich corpora with different data collection scenarios: Wizard-of-Oz and spontaneous. Evaluation shows that the proposed method yields lower perplexity, as well as produces responses that are perceived as more natural and likely to elicit a more positive emotion.
利用情绪影响信息优化神经反应发生器
对话系统在满足用户情感需求方面的潜力正在稳步增长。我们特别关注对话系统的应用,以促进积极的情绪状态,类似于人类之间的情感支持。积极的情感激发以聊天为基础的对话互动的形式出现,并带有改善用户情绪状态的隐含目标。到目前为止,现有的方法只依赖于模仿目标反应,而没有考虑它们对模型本身的情绪影响,即它们对听者造成的情绪状态的变化。在本文中,我们提出明确利用情绪影响信息来优化神经对话系统,以产生引发积极情绪的反应。我们研究了两种具有不同数据收集场景的情感丰富的语料库:Wizard-of-Oz和spontaneous。评估表明,所提出的方法产生更低的困惑,以及产生的反应被认为是更自然的,更有可能引发更积极的情绪。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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