Yardstick: A Benchmark for Minecraft-like Services

Jerom van der Sar, Jesse Donkervliet, A. Iosup
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引用次数: 7

Abstract

Online gaming applications entertain hundreds of millions of daily active players and often feature vastly complex architecture. Among online games, Minecraft-like games simulate unique (e.g., modifiable) environments, are virally popular, and are increasingly provided as a service. However, the performance of Minecraft-like services, and in particular their scalability, is not well understood. Moreover, currently no benchmark exists for Minecraft-like games. Addressing this knowledge gap, in this work we design and use the Yardstick benchmark to analyze the performance of Minecraft-like services. Yardstick is based on an operational model that captures salient characteristics of Minecraft-like services. As input workload, Yardstick captures important features, such as the most-popular maps used within the Minecraft community. Yardstick captures system- and application-level metrics, and derives from them service-level metrics such as frequency of game-updates under scalable workload. We implement Yardstick, and, through real-world experiments in our clusters, we explore the performance and scalability of popular Minecraft-like servers, including the official vanilla server, and the community-developed servers Spigot and Glowstone. Our findings indicate the scalability limits of these servers, that Minecraft-like services are poorly parallelized, and that Glowstone is the least viable option among those tested.
标准:《我的世界》类服务的基准
在线游戏应用每天都有上亿的活跃玩家,它们的结构通常非常复杂。在网络游戏中,类似于《我的世界》的游戏模拟了独特的(例如,可修改的)环境,非常受欢迎,并且越来越多地被作为一种服务提供。然而,类似《我的世界》的服务的性能,特别是它们的可扩展性,还没有被很好地理解。此外,目前还没有类似《我的世界》的游戏的基准。为了解决这一知识差距,我们设计并使用了Yardstick基准来分析类似《我的世界》的服务的性能。Yardstick基于一个操作模型,该模型捕捉了类似《我的世界》的服务的显著特征。作为输入工作量,Yardstick捕获了重要的功能,例如Minecraft社区中最受欢迎的地图。Yardstick捕获系统和应用程序级别的指标,并从中派生出服务级别的指标,如在可扩展工作负载下的游戏更新频率。我们实现了Yardstick,并且通过在我们的集群中进行真实世界的实验,我们探索了流行的类似minecraft的服务器的性能和可扩展性,包括官方的vanilla服务器,以及社区开发的Spigot和Glowstone服务器。我们的发现表明了这些服务器的可伸缩性限制,类似《我的世界》的服务并行化很差,Glowstone是测试中最不可行的选择。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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