A VR Combined with MI-BCI Application for Upper Limb Rehabilitation of Stroke

Wei Wang, Banghua Yang, Cuntai Guan, Bo Li
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引用次数: 13

Abstract

Virtual Reality (VR) is expected to significantly improve the motor function for stroke as a rehabilitation intervention technique. VR can provide a simulated world comparable to the real world that allows clients to interact with the virtual environment (VE), and provides real-time feedback. The principle of rehabilitation method based on motor imagery (MI) brain-computer interface (BCI) is to train the motor nerves directly through MI to promote the plasticity of the central nervous system. To rehabilitate the upper limb function of stroke patients, a rehabilitation system based on VR and MI-BCI is developed in this paper, which integrates the real-life scenario into the monotonous rehabilitation training. The rehabilitation system provides 6 training scenarios and 9 training movements. The system will provide real-time visual, auditory and haptic multisensory-feedback, which makes training more interesting, promotes motor learning, and enhances participation in a rehabilitation process. An experiment was conducted with healthy people by selecting 4 groups of training scenes with different characteristics from the rehabilitation system, and preliminarily verified the system can give positive guidance to people as to motion imagination. Therefore, the system combining MI-BCI and VR is expected to help stroke patients produce more recognizable EEG signals, and achieved self-initiative rehabilitation.
VR联合MI-BCI在脑卒中上肢康复中的应用
虚拟现实(VR)作为一种康复干预技术,有望显著改善脑卒中患者的运动功能。VR可以提供一个与现实世界相当的模拟世界,让客户与虚拟环境(VE)互动,并提供实时反馈。基于运动意象(MI)脑机接口(BCI)的康复方法的原理是通过MI直接训练运动神经,促进中枢神经系统的可塑性。为了实现脑卒中患者上肢功能的康复,本文开发了一种基于VR和MI-BCI的康复系统,将现实场景融入到单调的康复训练中。康复系统提供6个训练场景和9个训练动作。该系统将提供实时的视觉、听觉和触觉多感官反馈,这使得训练更有趣,促进运动学习,并增强参与康复过程。从康复系统中选取4组不同特征的训练场景,对健康人进行实验,初步验证了该系统对人的运动想象具有积极的引导作用。因此,MI-BCI与VR相结合的系统有望帮助脑卒中患者产生更可识别的脑电图信号,实现自我主动康复。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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