Generating flow fields variations by modulating amplitude and resizing simulation space

Syuhei Sato, Y. Dobashi, Kei Iwasaki, Hiroyuki Ochiai, Tsuyoshi Yamamoto
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引用次数: 1

Abstract

The visual simulation of fluids has become an important element in many applications, such as movies and computer games. In these applications, large-scale fluid scenes, such as fire in a village, are often simulated by repeatedly rendering multiple small-scale fluid flows. In these cases, animators are requested to generate many variations of a small-scale fluid flow. This paper presents a method to help animators meet such requirements. Our method enables the user to generate flow field variations from a single simulated dataset obtained by fluid simulation. The variations are generated in both the frequency and spatial domains. Fluid velocity fields are represented using Laplacian eigenfunctions which ensure that the flow field is always incompressible. In generating the variations in the frequency domain, we modulate the coefficients (amplitudes) of the basis functions. To generate variations in the spatial domain, our system expands or contracts the simulation space, then the flow is calculated by solving a minimization problem subject to the resized velocity field. Using our method, the user can easily create various animations from a single dataset calculated by fluid simulation.
通过调节振幅和调整模拟空间大小来产生流场变化
流体的视觉模拟已经成为许多应用的重要元素,如电影和电脑游戏。在这些应用中,大规模流体场景(如村庄中的火灾)通常通过重复渲染多个小规模流体流动来模拟。在这些情况下,动画师被要求生成许多变化的小尺度流体流动。本文提出了一种帮助动画师满足这些要求的方法。我们的方法使用户能够从流体模拟获得的单个模拟数据集生成流场变化。这些变化是在频率域和空间域中产生的。流体速度场用拉普拉斯特征函数表示,保证了流场总是不可压缩的。在产生频域中的变化时,我们调制基函数的系数(振幅)。为了在空间域中产生变化,我们的系统扩展或收缩模拟空间,然后通过求解速度场大小调整后的最小化问题来计算流量。使用我们的方法,用户可以轻松地从流体模拟计算的单个数据集创建各种动画。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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