Seamless-walk: Novel Natural Virtual Reality Locomotion Method with a High-Resolution Tactile Sensor

Yunho Choi, Hyeonchang Jeon, Sungha Lee, Isaac Han, Yiyue Luo, Seungjun Kim, W. Matusik, Kyung-Joong Kim
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Abstract

Natural movement is a challenging problem in virtual reality locomotion. However, existing foot-based locomotion methods lack naturalness due to physical limitations caused by wearing equipment. Therefore, in this study, we propose Seamless-walk, a novel virtual reality (VR) locomotion technique to enable locomotion in the virtual environment by walking on a high-resolution tactile carpet. The proposed Seamless-walk moves the user's virtual character by extracting the users' walking speed and orientation from raw tactile signals using machine learning techniques. We demonstrate that the proposed Seamless-walk is more natural and effective than existing VR locomotion methods by comparing them in VR game-playing tasks.
无缝行走:采用高分辨率触觉传感器的新型自然虚拟现实运动方法
自然运动是虚拟现实运动中的一个具有挑战性的问题。然而,现有的基于脚的运动方法由于穿戴设备造成的物理限制而缺乏自然性。因此,在本研究中,我们提出了一种新的虚拟现实(VR)运动技术无缝行走(Seamless-walk),通过在高分辨率触觉地毯上行走,实现虚拟环境中的运动。提出的无缝行走通过使用机器学习技术从原始触觉信号中提取用户的行走速度和方向来移动用户的虚拟角色。通过在VR游戏任务中的比较,我们证明了所提出的无缝行走比现有的VR运动方法更自然、更有效。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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