{"title":"On the usage of visual saliency models for computer generated objects","authors":"Mona Abid, Matthieu Perreira Da Silva, P. Callet","doi":"10.1109/MMSP.2019.8901782","DOIUrl":null,"url":null,"abstract":"Visual attention is a key feature to optimize visual experience of many multimedia applications. 2D visual attention computational modeling is an active research area considering the visualization of natural images on a conventional display. In this paper, we question the ability of such models to be applicable to single computer-generated objects rendered at different sizes (on a conventional display). We benchmark state of art visual attention models and investigate the influence of the viewpoint on those computational models applied on volumetric data and this to get a better understanding of how viewpoint information could be integrated into view-based approaches. To do so, a subjective experiment was conducted and a fine analysis was led using the variance analysis statistical method.","PeriodicalId":368718,"journal":{"name":"2019 IEEE 21st International Workshop on Multimedia Signal Processing (MMSP)","volume":"8 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2019-09-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"3","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2019 IEEE 21st International Workshop on Multimedia Signal Processing (MMSP)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/MMSP.2019.8901782","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 3
Abstract
Visual attention is a key feature to optimize visual experience of many multimedia applications. 2D visual attention computational modeling is an active research area considering the visualization of natural images on a conventional display. In this paper, we question the ability of such models to be applicable to single computer-generated objects rendered at different sizes (on a conventional display). We benchmark state of art visual attention models and investigate the influence of the viewpoint on those computational models applied on volumetric data and this to get a better understanding of how viewpoint information could be integrated into view-based approaches. To do so, a subjective experiment was conducted and a fine analysis was led using the variance analysis statistical method.