Implementation of a Multi-User Detector for satellite return links on a GPU platform

F. L. Blasco, Chen Tang
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引用次数: 2

Abstract

Due to the scarcity and high cost of satellite frequency spectrum, it is very important to utilize the available spectrum as efficiently as possible. The efficient usage of the spectrum in the satellite return link is a challenging task, especially if multiple users are present. In previous works Multi-User Detection (MUD) techniques have been widely studied to increase the spectral efficiency of the satellite return link. However, due to the high computational complexity and its sensitivity to synchronization and channel estimation errors, only few implementations of MUD for satellite communications exist. In this paper a novel Graphics Processing Unit (GPU)-based Software Defined Radio (SDR) implementation of a MUD receiver for transparent satellite return link is presented, which uses iterative channel estimation and decoding. The implementation can cope with the presence of strong phase noise. In addition to its high flexibility and low cost, with the GPU acceleration our SDR MUD receiver implementation achieves a decoding throughput of 270 Kbps using a single GPU card.
卫星返回链路多用户检测器在GPU平台上的实现
由于卫星频谱资源的稀缺性和高成本,如何有效地利用可用频谱变得非常重要。有效利用卫星返回链路中的频谱是一项具有挑战性的任务,特别是在多个用户存在的情况下。为了提高卫星返回链路的频谱效率,以往的工作对多用户检测技术进行了广泛的研究。然而,由于高计算复杂度和对同步和信道估计误差的敏感性,目前在卫星通信中实现的MUD很少。本文提出了一种基于图形处理单元(GPU)的卫星透明返回链路MUD接收机的软件定义无线电(SDR)实现方法,该方法采用迭代信道估计和译码。该实现可以应对强相位噪声的存在。除了高灵活性和低成本外,通过GPU加速,我们的SDR MUD接收器实现使用单个GPU卡实现270 Kbps的解码吞吐量。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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