Embedded Multichannel Linux Audiosystem for Musical Applications

Henrik Langer, R. Manzke
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引用次数: 4

Abstract

Due to the quickly growing performance and decreasing cost, embedded systems have become suitable for new application areas in recent years. Especially digital signal processing in the audio domain requires high computing performance to complete complex calculations in a fixed amount of time (i.e. real-time processing). In this paper, a novel multichannel, low-latency Linux-based audio system is introduced. The driver architecture is described and an evaluation of the system is presented. The development of the driver architecture includes ALSA device drivers, that use the ASoC layer, sound server settings, device tree overlays and capes, register maps, and real-time patches to the kernel. The overall system has been evaluated, regarding technical sound quality and latency, to gauge its usefulness as a powerful new platform for audio development projects, such as embedded digital effect processors for musicians.
嵌入式多声道Linux音频系统的音乐应用
近年来,嵌入式系统由于性能的快速增长和成本的降低,已经成为适合新的应用领域。特别是音频领域的数字信号处理需要很高的计算性能,才能在固定的时间内完成复杂的计算(即实时处理)。本文介绍了一种基于linux的多通道低时延音频系统。描述了系统的驱动体系结构,并对系统进行了评价。驱动程序体系结构的开发包括ALSA设备驱动程序,它使用ASoC层、声音服务器设置、设备树覆盖和斗篷、寄存器映射以及内核的实时补丁。整个系统已经进行了评估,关于技术音质和延迟,以衡量其作为音频开发项目的强大新平台的实用性,如音乐家的嵌入式数字效果处理器。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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