Supporting distributed processing of time-based media streams

Viktor S. Wold Eide, F. Eliassen, Olav Lysne
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引用次数: 6

Abstract

There are many challenges in devising solutions for online content processing of live networked multimedia sessions. These include content analysis under uncertainty (evidence of content are missed or hallucinated), the computational complexity of feature extraction and object recognition, and the massive amount of data to be analyzed under real-time requirements. In this paper we focus on middleware supporting online media content analysis. Our middleware supports processing, logically organized as a hierarchy of refined events extracted in real time from a set of potentially related time-based media streams. The processing can physically be distributed and redistributed during run time, as a set of interacting components, each performing some content analysis algorithm. The middleware is designed with reuseability, scalability, performance, resource management, and fault tolerance in mind by providing support for mechanisms such as, adaptation, reconfiguration, migration, and replication. The goal is to support applications in trading off the reliability and latency of the content analysis against the available computing resources.
支持基于时间的媒体流的分布式处理
在设计实时网络多媒体会议的在线内容处理解决方案时存在许多挑战。其中包括不确定性下的内容分析(内容的证据缺失或幻觉),特征提取和对象识别的计算复杂性,以及实时需求下需要分析的大量数据。本文主要研究支持在线媒体内容分析的中间件。我们的中间件支持处理,逻辑上组织为从一组可能相关的基于时间的媒体流中实时提取的精细事件的层次结构。在运行期间,处理可以作为一组相互作用的组件在物理上进行分发和重新分发,每个组件执行一些内容分析算法。中间件在设计时考虑了可重用性、可伸缩性、性能、资源管理和容错性,提供了对适配、重新配置、迁移和复制等机制的支持。目标是支持应用程序根据可用的计算资源来权衡内容分析的可靠性和延迟。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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