Female game developers wanted Low pay, long hours, inflexible work environments

P. Sweetser, Peta Wyeth, Nicole McMahon, Daniel M. Johnson
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引用次数: 3

Abstract

Almost half of all game players are now women. However, women only represent a small proportion of game developers. There is a lack of previous research to suggest why women don't pursue careers in games and how we can attract more women to the industry. In this paper, we investigate the issues and barriers that prevent women from entering the games industry, as well as the solutions and steps that can be taken to attract more women to the industry. We draw on the lessons learned by the information technology industry and report on a program of events that was conducted at the Queensland University of Technology in 2011. These events provided some insight into the issues surrounding the lack of women in the games industry, as well as some initial steps that we can take as an industry to attract and support more female developers.
女性游戏开发者想要低工资、长时间、不灵活的工作环境
现在几乎一半的游戏玩家是女性。然而,女性只占游戏开发者的一小部分。之前并没有研究表明女性为何不选择游戏行业,以及我们该如何吸引更多女性进入游戏行业。在本文中,我们将调查阻碍女性进入游戏行业的问题和障碍,以及能够吸引更多女性进入该行业的解决方案和步骤。我们借鉴了信息技术行业的经验教训,并报道了2011年在昆士兰科技大学开展的一系列活动。这些事件让我们深入了解了游戏行业中缺乏女性的问题,以及我们可以采取的一些初步措施,以吸引和支持更多女性开发者。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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