A Runtime Goal Conflict Resolution Model for Agent Systems

Xiaogang Wang, Jian Cao, Jie Wang
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引用次数: 4

Abstract

The goal-oriented agent programming based on BDI model is obtaining increasing attentions, because it allows us to design proactive behaviors for an agent. Generally, an agent does pursue multiple goals not only in a sequential way, but in a simultaneous mode. Accordingly, a rational agent requires that the goals pursued by it are consistent and do not conflict or even deadlock with each other. Existing strategies of goal deliberation are still not sufficient to deal with this task. This paper proposes a runtime goal conflict resolution model for agent systems, which consists of a goal state transition structure and a goal deliberation mechanism based on an extended event calculus. Besides the elaboration on the theoretical parts, a case study is also given to show how this model works. Finally the evaluation of the model is introduced, and the comparing result shows that the goal deliberation time of the agent can be decreased and fewer goal conflicts could happen in the runtime.
Agent系统的运行时目标冲突解决模型
基于BDI模型的面向目标的智能体规划方法越来越受到人们的关注,因为它允许我们为智能体设计主动行为。一般来说,代理不仅以顺序的方式,而且以同时的方式追求多个目标。因此,一个理性的行为人要求它所追求的目标是一致的,不相互冲突甚至陷入僵局。现有的目标审议策略仍不足以应对这一任务。提出了一种智能体系统运行时目标冲突解决模型,该模型由目标状态转换结构和基于扩展事件演算的目标审议机制组成。本文除了对理论部分进行阐述外,还通过一个案例来说明该模型是如何工作的。最后对该模型进行了评价,对比结果表明,该模型可以缩短智能体的目标审议时间,减少运行时发生的目标冲突。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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