A new linear algorithm for intersecting convex polygons

Joseph O'Rourke, Chi-Bin Chien, Thomas Olson, David Naddor
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引用次数: 148

Abstract

An algorithm is presented that computes the intersection of two convex polygons in linear time. The algorithm is fundamentally different from the only known linear algorithms for this problem, due to Shamos and Hoey. These algorithms depend on a division of the plane into either angular sectors (Shamos) or parallel slabs (Hoey), and are mildly complex. Our algorithm searches for the intersection points of the polygons by adbancing a single pointer around each polygon, and is very easy to program.

凸多边形相交的一种新的线性算法
提出了一种在线性时间内计算两个凸多边形交点的算法。由于Shamos和Hoey的研究,该算法与解决该问题的唯一已知线性算法有着根本的不同。这些算法依赖于将平面划分为角扇区(Shamos)或平行平板(Hoey),并且稍微复杂。该算法通过在每个多边形周围移动单个指针来搜索多边形的交点,并且易于编程。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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