C. Leão, F. Soares, V. Carvalho, S. Lopes, Ivo Gonçalves
{"title":"A serious game concept to enhance students' learning of statistics","authors":"C. Leão, F. Soares, V. Carvalho, S. Lopes, Ivo Gonçalves","doi":"10.1109/EXPAT.2017.7984390","DOIUrl":null,"url":null,"abstract":"In this ongoing work, the team intends to present a conceptual serious game as an educational tool to promote and demonstrate the applicability of statistical concepts in day-to-day life and in the decision-making process. The serious game will provide learning content in a game-based environment where students/players interact by applying knowledge in Statistics. There will be no right or wrong answers. Based on the students' answers and choices, the serious game, by a design mechanism, will lead them to different challenges until they reach the end. Students' answers must use concepts acquired in the classroom.","PeriodicalId":283954,"journal":{"name":"2017 4th Experiment@International Conference (exp.at'17)","volume":"96 4","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2017-06-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"5","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2017 4th Experiment@International Conference (exp.at'17)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/EXPAT.2017.7984390","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 5
Abstract
In this ongoing work, the team intends to present a conceptual serious game as an educational tool to promote and demonstrate the applicability of statistical concepts in day-to-day life and in the decision-making process. The serious game will provide learning content in a game-based environment where students/players interact by applying knowledge in Statistics. There will be no right or wrong answers. Based on the students' answers and choices, the serious game, by a design mechanism, will lead them to different challenges until they reach the end. Students' answers must use concepts acquired in the classroom.