Wireless networks and random geometric graphs

Xingde Jia
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引用次数: 13

Abstract

In this paper, mobile ad-hoc networks are studied. Chen and Jia (2001) proposed a routing algorithm by utilizing multiple communication channels and localizing the routing information (routing tables) for mobile stations within the wireless network. The routing algorithm relies on a spanning tree of the underlying network. It is proven that both the construction of the spanning tree and the routing algorithm are efficient. The routing algorithm is also reliable because of the frequent update of the spanning tree which the routing scheme is based on. The underlying network is a random geometric graph G(A,n) formed on a set of uniformly randomly located points in the unit disk, in which two vertices are adjacent if and only if their Euclidean distance is at most A.
无线网络和随机几何图形
本文对移动自组网进行了研究。Chen和Jia(2001)提出了一种利用多个通信通道,对无线网络内移动站的路由信息(路由表)进行本地化的路由算法。路由算法依赖于底层网络的生成树。实验证明,生成树的构造和路由算法都是有效的。由于生成树的频繁更新,使得该算法具有较高的可靠性。底层网络是一个随机几何图G(a,n),它是在单位圆盘上均匀随机分布的一组点上形成的,其中两个顶点相邻当且仅当它们的欧几里德距离不大于a。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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