{"title":"How To Create A STEAM Installation","authors":"Santiago Fuentemilla, J. Domínguez","doi":"10.1145/3213818.3213845","DOIUrl":null,"url":null,"abstract":"How To Create A STEAM Installation is a workshop for creative teachers which offers an impact experience, seeking to inspire and motivate the participants to use the possibilities of digital fabrication, coding and makers philosophy to treat any aspect of the curriculum, but also be able to implement methodologies in the classroom oriented towards research and project work. Our methodology is based on the practice of small exercises, designed to encourage creativity and the imagination of the participants, as well as stimulating the search for tools and solutions for its correct definition. The challenge will be to create an interactive installation going through the learning by doing steps and dealing with topics such as electronics, virtual reality, video mapping, scanning and materials. We will finish reflecting on what we have learned and giving helpful resources.","PeriodicalId":173347,"journal":{"name":"Proceedings of the Conference on Creativity and Making in Education","volume":"23 16","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2018-06-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the Conference on Creativity and Making in Education","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3213818.3213845","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
How To Create A STEAM Installation is a workshop for creative teachers which offers an impact experience, seeking to inspire and motivate the participants to use the possibilities of digital fabrication, coding and makers philosophy to treat any aspect of the curriculum, but also be able to implement methodologies in the classroom oriented towards research and project work. Our methodology is based on the practice of small exercises, designed to encourage creativity and the imagination of the participants, as well as stimulating the search for tools and solutions for its correct definition. The challenge will be to create an interactive installation going through the learning by doing steps and dealing with topics such as electronics, virtual reality, video mapping, scanning and materials. We will finish reflecting on what we have learned and giving helpful resources.
How To Create A STEAM Installation是一个为创意教师举办的工作坊,它提供了一个有影响力的体验,旨在激发和激励参与者使用数字制造、编码和创客哲学的可能性来对待课程的任何方面,同时也能够在课堂上实施面向研究和项目工作的方法。我们的方法是基于小练习的实践,旨在鼓励参与者的创造力和想象力,以及刺激对其正确定义的工具和解决方案的探索。挑战将是创造一个互动装置,通过步骤和处理诸如电子,虚拟现实,视频映射,扫描和材料等主题来学习。我们将结束对我们所学到的知识的反思,并提供有用的资源。