Client-server computing architecture: an efficient paradigm for project management

G. Hura
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引用次数: 4

Abstract

There has been a tremendous push for world wide competition in recent years and, as such, the financial and economics sectors are gearing towards globalization for balancing traditional centralized corporate control. This trend has forced the business community to adopt new techniques for increasing productivity at lower operating costs. This has given birth to a new concept of re-engineering where the corporate-wide work-flow processes are redesigned instead of simply automating the processes within their organizations. This is exactly what is proposed in client-server computing. A client, in fact, is an application program which runs using local computing resources and at the some time can make a request for database or other network services from another remote application residing on server. The client is typically a PC workstation connected via a network to more powerful PCs, workstations, even mainframe or minicomputers usually known as servers. These are capable of handling requests from more than one client simultaneously. Here, the authors present the various advantages and disadvantages followed by applications of client-server computing models.
客户机-服务器计算体系结构:项目管理的有效范例
近年来,世界范围内的竞争受到了巨大的推动,因此,金融和经济部门正朝着全球化的方向发展,以平衡传统的集中公司控制。这一趋势迫使商界采用新技术,以更低的运营成本提高生产率。这产生了重新设计的新概念,重新设计公司范围内的工作流过程,而不是简单地将组织内的过程自动化。这正是客户机-服务器计算中所建议的。实际上,客户机是一个使用本地计算资源运行的应用程序,它有时可以从驻留在服务器上的另一个远程应用程序发出对数据库或其他网络服务的请求。客户端通常是一个PC工作站,通过网络连接到更强大的PC、工作站,甚至主机或小型机(通常称为服务器)。它们能够同时处理来自多个客户机的请求。在这里,作者介绍了客户机-服务器计算模型的各种优点和缺点。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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