Objects in the cloud may be closer than they appear towards a taxonomy of web-based software

A. Taivalsaari, T. Mikkonen
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引用次数: 12

Abstract

The model of computation in which software is downloaded and/or run dynamically from the network is commonly referred to as cloud computing. Historically, cloud computing has implied the use of thin clients, i.e., an approach in which the majority of computation is performed on the server side. However, in recent years the landscape of cloud computing has become quite diverse. This is partly because client computers and devices in cloud-based systems have become richer and far more powerful, and partly because the capabilities of the web browser as an application platform have increased substantially. In fact, with the upcoming HTML5 and WebGL standards, we anticipate client computers and devices to take a much more encompassing role in cloud computing. Additionally, the rapidly increasing use of mobile devices will have a dramatic impact on the use of cloud-based systems. In this paper we analyze the different flavors of cloud computing, with an attempt to classify web-based computing systems and to facilitate discussion and reasoning about such systems in general.
云中的对象可能比它们看起来更接近于基于web的软件分类
软件从网络下载和/或动态运行的计算模型通常被称为云计算。从历史上看,云计算意味着使用瘦客户机,也就是说,一种在服务器端执行大部分计算的方法。然而,近年来云计算的前景已经变得相当多样化。这部分是因为基于云的系统中的客户端计算机和设备已经变得更加丰富和强大,部分是因为web浏览器作为应用程序平台的功能已经大大增强。事实上,随着即将到来的HTML5和WebGL标准,我们预计客户端计算机和设备将在云计算中扮演更重要的角色。此外,移动设备使用的迅速增加将对基于云的系统的使用产生巨大影响。在本文中,我们分析了云计算的不同风格,试图对基于web的计算系统进行分类,并促进对此类系统的讨论和推理。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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