Multi-Phase Task-Based HPC Applications: Quickly Learning how to Run Fast

Lucas Leandro Nesi, L. Schnorr, Arnaud Legrand
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引用次数: 4

Abstract

Parallel applications performance strongly depends on the number of resources. Although adding new nodes usually reduces execution time, excessive amounts are often detrimental as they incur substantial communication overhead, which is difficult to anticipate. Characteristics like network contention, data distribution methods, synchronizations, and how communications and computations overlap generally impact the performance. Finding the correct number of resources can thus be particularly tricky for multi-phase applications as each phase may have very different needs, and the popularization of hybrid ($C$ PU+GPU) machines and heterogeneous partitions makes it even more difficult. In this paper, we study and propose, in the context of a task-based GeoStatistic application, strategies for the application to actively learn and adapt to the best set of heterogeneous nodes it has access to. We propose strategies that use the Gaussian Process method with trends, bound mechanisms for reducing the search space, and heterogeneous behavior modeling. We compare these methods with traditional exploration strategies in 16 different machines scenarios. In the end, the proposed strategies are able to gain up to ≈51% compared to the standard case of using all the nodes while having low overhead.
基于多阶段任务的高性能计算应用程序:快速学习如何快速运行
并行应用程序的性能很大程度上取决于资源的数量。虽然添加新节点通常会减少执行时间,但过多的节点通常是有害的,因为它们会导致大量的通信开销,这是难以预料的。网络争用、数据分布方法、同步以及通信和计算如何重叠等特征通常会影响性能。因此,对于多阶段应用程序来说,找到正确数量的资源可能特别棘手,因为每个阶段可能有非常不同的需求,而混合($C$ PU+GPU)机器和异构分区的普及使其更加困难。在本文中,我们研究并提出了基于任务的GeoStatistic应用程序的策略,使应用程序能够主动学习和适应它所访问的最佳异构节点集。我们提出了使用具有趋势的高斯过程方法、减少搜索空间的绑定机制和异构行为建模的策略。我们将这些方法与传统的探索策略在16种不同的机器场景中进行了比较。最后,与低开销使用所有节点的标准情况相比,所提出的策略能够获得高达≈51%的增益。
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