Virtual clay modeling system using multi-viewpoint images

E. Ueda, Y. Matsumoto, T. Ogasawara
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引用次数: 7

Abstract

This paper proposes a "non-contact virtual clay modeling system". We developed a prototype of three-dimensional modeling system that allows users to shape "virtual clay" with their hand movements. In our proposed method, the users' hand movements are observed with multiple cameras to estimate their positions. The human hand surface and virtual clay are modeled by using subdivision surface. Using these estimated hand positions, virtual clay is shaped based on a direct free-form deformation technique. To improve processing speed, we implemented the proposed system on a PC cluster. This system proves the feasibility of an intuitive virtual clay modeling system.
使用多视点图像的虚拟粘土建模系统
提出了一种“非接触式虚拟粘土建模系统”。我们开发了一个三维建模系统的原型,允许用户用他们的手部动作来塑造“虚拟粘土”。在我们提出的方法中,使用多个摄像机观察用户的手部运动来估计他们的位置。采用细分曲面的方法对人手表面和虚拟粘土进行建模。利用这些估计的手的位置,虚拟粘土是基于直接自由变形技术。为了提高处理速度,我们在PC机集群上实现了该系统。该系统验证了一个直观的虚拟粘土建模系统的可行性。
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