A framework to transform in-core GPU algorithms to out-of-core algorithms

T. Harada
{"title":"A framework to transform in-core GPU algorithms to out-of-core algorithms","authors":"T. Harada","doi":"10.1145/2856400.2876011","DOIUrl":null,"url":null,"abstract":"Porting an existing application to the GPU requires a lot of engineering effort. However, as the GPU memory of today is smaller compared to the host memory, some application which requires to access to a large data set needs to implement an out-of-core logic on top of the GPU implementation which is additional engineering work [Garanzha et al. 2011]. We present a framework to make it easy to transform an in-core GPU implementation to an out-of-core GPU implementation. In this work, we assume that the out-of-core memory access is read only. The proposed method is implemented using OpenCL thus we use the terminology of OpenCL in this document.","PeriodicalId":207863,"journal":{"name":"Proceedings of the 20th ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games","volume":"8 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2016-02-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"5","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 20th ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2856400.2876011","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 5

Abstract

Porting an existing application to the GPU requires a lot of engineering effort. However, as the GPU memory of today is smaller compared to the host memory, some application which requires to access to a large data set needs to implement an out-of-core logic on top of the GPU implementation which is additional engineering work [Garanzha et al. 2011]. We present a framework to make it easy to transform an in-core GPU implementation to an out-of-core GPU implementation. In this work, we assume that the out-of-core memory access is read only. The proposed method is implemented using OpenCL thus we use the terminology of OpenCL in this document.
一个将内核GPU算法转换为外核算法的框架
将现有的应用程序移植到GPU上需要大量的工程工作。然而,由于今天的GPU内存与主机内存相比更小,一些需要访问大型数据集的应用程序需要在GPU实现之上实现外核逻辑,这是额外的工程工作[Garanzha等人,2011]。我们提出了一个框架,可以很容易地将核内GPU实现转换为核外GPU实现。在这项工作中,我们假设核外内存访问是只读的。所提出的方法是使用OpenCL实现的,因此我们在本文中使用OpenCL术语。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信