Ray tracing simulation of wing mirrors for ultrasonic sensor based blind spot monitoring system

J. Kholkhujaev, Nodirbek Abdurakhmonov, S. Ruzimov, N. Abdukarimov, J. Inoyatkhodjaev, Abdulla Saidov
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引用次数: 2

Abstract

In this paper, we propose a method for 3D virtual estimation of blind spot zone for passenger vehicle. Blind spot zone (BSZ) is the problem of inconspicuous area that accounts for majority part of lane change related accidents. To estimate BSZ, the wing mirror reconstruction with the driver's eyes as a focal point in the vehicle has been performed. Thus far, the reconstruction of mirrors and driver in the vehicle has been a problem since they are often based on approximations or inaccurate data. Our aim in this paper was to confirm that ray tracing simulation of mirrors can be performed in order to identify the BSZ.The virtual model of wing mirror and contiguous vehicle parts are created in Solidworks and TracePro to make ray tracing simulation. The research was limited to the range of 3600mm. Physical experiment set up is grid-based technique used to model BSZ and make comparative analysis with virtual mirror ray tracing simulation. Matlab is used to compare grid-based technique to identify BSZ and the simulated BSZ angle.Additionally, the paper discusses possibilities of using different sensor technique for blind spot monitoring systems (BSMs) for passenger vehicles. BSMs are often applied in driver assistant systems for autonomous vehicles with level one, while the paper discusses possibility of installing BSMs onto passenger cars with level 0 autonomy.In conclusion, ray tracing simulation of virtual wing mirror can be used to detect 3D BSZ and suggest a BSMs based on the data obtained from simulation. BSMs installment can be done on passenger cars with much cost effective way using the BSZ virtual analysis.
基于超声传感器的盲点监测系统翼镜光线追踪仿真
本文提出了一种乘用车盲区的三维虚拟估计方法。盲区(Blind spot zone, BSZ)是指在变道相关事故中占绝大部分的不显眼区域问题。为了估计BSZ,以驾驶员的眼睛作为车辆焦点进行了翼镜重建。到目前为止,车辆后视镜和驾驶员的重建一直是个问题,因为它们通常基于近似值或不准确的数据。我们在本文的目的是证实,射线追踪模拟的镜子可以进行,以确定BSZ。在Solidworks和TracePro软件中建立了汽车后视镜及相邻部件的虚拟模型,进行了光线追踪仿真。研究仅限于3600毫米范围内。物理实验设置采用网格技术对BSZ进行建模,并与虚拟镜像光线追踪仿真进行对比分析。利用Matlab对基于网格的BSZ识别技术和仿真BSZ角度进行了比较。此外,本文还讨论了在乘用车盲点监测系统(BSMs)中使用不同传感器技术的可能性。BSMs通常应用于一级自动驾驶汽车的驾驶员辅助系统中,而本文讨论了在0级自动驾驶乘用车上安装BSMs的可能性。综上所述,虚拟翼镜的光线追踪仿真可以用于检测三维BSZ,并根据仿真数据提出bsm。利用BSZ虚拟分析,可以以一种经济有效的方式在乘用车上安装bsm。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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