Introducing Gamification Into Agile Processes Of A Game Development Company

Valeriya Vertash, Hamna Aslam, N. Askarbekuly, M. Mazzara
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Abstract

This study considers gamification as a tool for increasing employees’ efficiency and loyalty in the company. Gamification is the application of game mechanics to non-game processes. The article provides an overview of gamification history, as well as its fundamental ideas and practices. This is followed by a demonstration of how gamification is used in the company. Furthermore, we assess the outcomes of the organization’s gamification process. The case study results determine that gamification significantly boosts employee productivity and loyalty to the organization.
将游戏化引入游戏开发公司的敏捷过程
本研究认为游戏化是提高员工在公司效率和忠诚度的工具。游戏化是指将游戏机制应用于非游戏过程。本文概述了游戏化的历史,以及它的基本理念和实践。接下来是演示如何在公司中使用游戏化。此外,我们评估组织的游戏化过程的结果。案例研究结果表明,游戏化显著提高了员工的生产力和对组织的忠诚度。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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