Incremental game development in an introductory programming course

ACM-SE 33 Pub Date : 1995-03-17 DOI:10.1145/1122018.1122049
M. A. Holliday
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引用次数: 4

Abstract

The enthusiasm students have for playing computer games can be used in an introductory programming course to increase the enthusiasm and attention that students have for developing problem solving and programming skills. This paper reports on a successful experience using incremental development of two computer games, Master Mind and Minesweeper, in the programming assignments of such a course. By the end of one semester of programming instruction the students are able to design and implement programs of functionality equivalent to well-known commercial games. The incremental game development technique can be used either in a procedure-oriented course or in an object-oriented course; assignment sequences for both type courses are presented.
编程入门课程中的增量游戏开发
学生对玩电脑游戏的热情可以用在编程入门课程中,以提高学生对开发解决问题和编程技能的热情和注意力。本文报告了在这门课程的编程作业中使用增量开发两款电脑游戏《智囊》和《扫雷》的成功经验。通过一学期的编程教学,学生能够设计和实现与知名商业游戏功能相当的程序。增量游戏开发技术既可以用于面向过程的课程,也可以用于面向对象的课程;给出了这两种类型课程的作业顺序。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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