Developing a serious game artefact to demonstrate world war II content to History students

B. Bunt, Lance Bunt
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引用次数: 2

Abstract

The following design paper reports on a serious game project being made by interdisciplinary researchers at the North-West University (NWU), Vanderbijlpark Campus. The aim of this venture is to develop a trading card game based on specific History content, using similar mechanics found in popular card games such as Magic: The Gathering and the Pokémon Trading Card Game. The game is called Dogs of War (DoW) and the historical figures will be depicted as various dog breeds to subvert player expectations and assuage a grim period of human History. The game itself is designed in such a way that up to six people can play together, with each player representing a faction that was involved in the war. These factions include: Nazi Germany, Imperial Japan, Fascist Italy, Great Britain, United States of America and Soviet Russia. The conceptualisation of DoW has already reached the initial play-testing phase, wherein the basic mechanics and units already having been designed. The game will be implemented in a third year History class at NWU in 2020, with the aim of researching whether the game itself can enhance self-directed learning through tangential and exciting gameplay. Focus group interviews will be held at the end of the first semester (2020) to gauge this prototype’s overall effectiveness.
开发一个严肃的游戏人工制品,向历史系学生展示二战的内容
下面的设计论文是关于西北大学(NWU)的跨学科研究人员所创造的一个严肃游戏项目。这次冒险的目标是基于特定的历史内容开发一款交易卡牌游戏,使用类似于《万智牌风云》和《口袋妖怪交易卡牌游戏》等流行卡牌游戏的机制。这款名为《战争之犬》(Dogs of War, DoW)的游戏将把历史人物描绘成各种各样的狗,以颠覆玩家的期望,缓解人类历史上的严峻时期。游戏本身是这样设计的,最多六个人可以一起玩,每个玩家代表一个参与战争的派别。这些派系包括:纳粹德国、日本帝国、法西斯意大利、英国、美国和苏俄。《DoW》的概念化已经进入了最初的游戏测试阶段,即我们已经设计好了基本机制和单位。该游戏将于2020年在北吴大学的三年级历史课上实施,目的是研究游戏本身是否可以通过有趣的游戏玩法增强自主学习。焦点小组访谈将在第一学期(2020年)结束时举行,以评估该原型的整体有效性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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