Development of "Game of Contract" for Interactive Edutainment

Sylvia Gala Mong, A. Yunus, W. Muhammad, Mohd Nabil Fikri Saaid, Nurulhudaya Abdul Hadi Abdul Hadi
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Abstract

Parties in the construction industry legal relationship are officiated through construction contracts comprising principles and elements of contracting parties' obligations and management process. The contract is rather legaloriented, which is sometimes tricky to understand. Most of the students are struggling with the Professional Practice subject. Based on the preliminary survey, students encountered issues in understanding the conditions of the contract, and its standard clauses (81 clauses) are getting more complex and challenging. It leads to the dry subject syndrome. Games of Contract (GoC) is developed in gaining students' interest in understanding construction contracts in a leisure-learning environment throughgamification. GoC is a board game that provides a platform to offer the students an overview of the construction contract. GoC provides the information on the process of post-contract stages, from the site possession until the preparation of the final certificate. The board game is administered by answering questions related to the clauses in the contract. Additionally, the game is created to enhance the students' knowledge about the Post Contract Administration, which they can apply for their future endeavours in the construction industry. The novelty of the board game is significantly focusing on improving teaching and learning service to provide an atmosphere for students who are fun, motivated, and have high learning performance. Moreover, the continuous engagement with thegame-based learning system beyond the novelty effect relies on creating theengagement meaningful and beneficial for the students.
交互式寓教于乐的“契约游戏”开发
建筑业各方的法律关系是通过建筑合同来执行的,合同包括缔约各方的义务和管理过程的原则和要素。该合同是相当以法律为导向的,有时很难理解。大多数学生都在努力学习专业实践这门课。根据初步调查,学生在理解合同条件方面遇到了问题,其标准条款(81条)越来越复杂和具有挑战性。这会导致干货综合症。合约游戏(Games of Contract, GoC)是在一个休闲学习的环境中,通过游戏化培养学生理解建筑合约的兴趣。GoC是一款棋盘游戏,它为学生提供了一个平台,让他们了解建筑合同的概况。GoC提供从拥有场地到准备最后证书的合同后阶段过程的信息。棋盘游戏是通过回答与合同条款有关的问题来进行的。此外,这个游戏的目的是加深学生对邮政合约管理的认识,让他们日后在建造业工作时能有所运用。棋类游戏的新颖性明显侧重于改善教与学服务,为有趣、上进、学习成绩优异的学生提供氛围。此外,除了新奇效应之外,持续参与以游戏为基础的学习系统依赖于创造对学生有意义和有益的参与。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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