Managing Network Troubles while Interacting within Collaborative Virtual Environments

Thierry Duval, Chadi El Zammar
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引用次数: 8

Abstract

We are interested in real time collaborative interactions within Collaborative Virtual Environments (CVE). This domain relies on the low latency offered by high speed networks. Participants of networked collaborative virtual environments can suffer from misunderstanding weird behavior of some objects of the virtual universe, especially when low level network troubles occur during a collaborative session. Our aim is to make such a virtual world easier to understand by using some graphic visualizations (dedicated 3D metaphors) in such a way that the users become aware of these problems and can go on working even during these troubles. In this paper we present how two independent mechanisms may be coupled together for a better management and awareness of network troubles while interacting within a networked collaborative virtual environment. The first mechanism is an awareness system that visualizes, through the use of special metaphors, the existence of a network trouble as strong delay or disconnection. The second mechanism is a virtual object migration system that allows the migration of an object from one site to another to ensure a non interrupted manipulation in case of network troubles.We will detail only this awareness system and we will show how it uses the migration system to allow users to go on interacting while network breakdowns occur.
在协作虚拟环境中交互时管理网络问题
我们对协作虚拟环境(CVE)中的实时协作交互很感兴趣。这个领域依赖于高速网络提供的低延迟。网络协同虚拟环境的参与者可能会对虚拟宇宙中某些对象的怪异行为产生误解,特别是在协作会话期间发生低级网络故障时。我们的目标是通过使用一些图形可视化(专用的3D隐喻)使这样一个虚拟世界更容易理解,这样用户就可以意识到这些问题,并且即使在这些麻烦中也可以继续工作。在本文中,我们介绍了如何将两个独立的机制耦合在一起,以便在网络协作虚拟环境中交互时更好地管理和感知网络故障。第一种机制是一种感知系统,通过使用特殊的隐喻,将网络故障的存在可视化为强延迟或断开。第二种机制是虚拟对象迁移系统,它允许对象从一个站点迁移到另一个站点,以确保在网络故障的情况下不中断操作。我们将只详细介绍这个感知系统,并展示它如何使用迁移系统,以便在网络发生故障时允许用户继续交互。
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