HTC Vive as a Ground-Truth System for Anchor-Based Indoor Localization

Laura Flueratoru, E. Lohan, J. Nurmi, D. Niculescu
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引用次数: 6

Abstract

The last decade has seen a surge in the popularity of indoor localization systems. Researchers and companies keep searching for technologies that can locate users on a large scale with low costs and the highest possible accuracy. When evaluating the accuracy of a localization system, there is a trade-off between the cost and labor involved in acquiring ground-truth measurements. The cheapest option is to acquire measurements in fixed spots and manually compute their true location in a local coordinate system using distance measuring tools. However, this method is prone to human errors and has a high setup overhead. In contrast, high-end motion capture systems are easy to set up but have prohibitive prices. A middle-of-the-road solution is to use a consumer-grade motion capture system such as the HTC Vive which, although designed for virtual reality video games, can be adapted for scientific applications. We propose a ground-truth system for anchor-based indoor localization systems which builds on the HTC Vive and we demonstrate its use on ultra-wideband (UWB) localization. We apply Procrustes Analysis to bring location data sets into the coordinate system of a room, in order to easily overlap, visualize, and analyze measurements. We use the HTC Vive to acquire the locations of UWB anchors, which allows users to quickly test which hardware placement yields the lowest localization error. The resulting ground-truth system costs under $1000, has an average accuracy of more than 5 mm, is easy to set up, and can be used for both static and dynamic measurements.
HTC Vive作为基于锚定的室内定位的Ground-Truth系统
在过去的十年里,室内定位系统的普及程度激增。研究人员和公司一直在寻找能够以低成本和尽可能高的准确性大规模定位用户的技术。在评估定位系统的精度时,需要在获取地面真值测量所涉及的成本和劳动力之间进行权衡。最便宜的选择是在固定地点获得测量值,并使用距离测量工具在当地坐标系中手动计算其真实位置。但是,这种方法容易出现人为错误,并且设置开销很高。相比之下,高端动作捕捉系统容易安装,但价格令人望而却步。一个中间的解决方案是使用像HTC Vive这样的消费级动作捕捉系统,尽管它是为虚拟现实视频游戏设计的,但也可以用于科学应用。我们提出了一个建立在HTC Vive上的基于锚点的室内定位系统的真实系统,并演示了它在超宽带(UWB)定位中的应用。我们应用Procrustes Analysis将位置数据集带入房间的坐标系统,以便轻松地重叠、可视化和分析测量结果。我们使用HTC Vive来获取UWB锚点的位置,这允许用户快速测试哪种硬件放置产生的定位误差最低。由此产生的地面真值系统成本低于1000美元,平均精度超过5毫米,易于设置,可用于静态和动态测量。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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