The construction of a retargetable simulator for an architecture template

B. Kienhuis, E. Deprettere, K. Vissers, P. V. D. Wolf
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引用次数: 24

Abstract

Systems in the domain of high-performance video signal processing are becoming more and more programmable. We suggest an approach to design such systems that involves measuring, via simulation, the performance of various architectures on which a set of applications are mapped. This approach requires a retargetable simulator for an architecture template. We describe the retargetable simulator that we constructed for a stream-oriented application-specific dataflow architecture. For each architecture instance of the architecture template, a specific simulator is derived in three steps: the architecture instance is constructed, an execution model is added, and the executable architecture is instrumented to obtain performance numbers. We used object oriented principles together with a high-level simulation mechanism to ensure retargetability and an efficient simulation speed. Finally we explain how a retargetable simulator can be encapsulated within an environment for automated design space exploration.
为体系结构模板构造可重目标模拟器
高性能视频信号处理系统的可编程性越来越强。我们建议采用一种方法来设计这样的系统,该方法包括通过模拟来测量各种架构的性能,这些架构上映射了一组应用程序。这种方法需要体系结构模板的可重目标模拟器。我们描述了为面向流的特定于应用程序的数据流架构构建的可重目标模拟器。对于体系结构模板的每个体系结构实例,通过三个步骤派生出一个特定的模拟器:构造体系结构实例,添加执行模型,对可执行体系结构进行检测以获得性能数字。我们使用了面向对象的原则和高级仿真机制,以确保可重定向性和高效的仿真速度。最后,我们解释了如何将可重定向模拟器封装在自动化设计空间探索的环境中。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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