Relationships Between Game Attributes and Cognitive Abilities

M. Ölvecký, D. Gabriska
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引用次数: 5

Abstract

While there is a lot of categorization and definitions about game attributes in computer games, we are trying to specify which of them supported to develop the process of cognitive abilities in the learning process. Cognitive abilities are possible to develop in every age. But it is important that the teacher in the school uses as much as appropriate methods, forms and tools to involve the student in learning activates. This is often described as changing the traditional way of learning to the modern way, which is characterized by global developing personality and the support of ability to learn. As for the compare traditional and modern way of the learning process it is possible to suppose widely develop cognitive abilities especially these, which belongs to activation of students, cooperation work, e-learning systems, simulation process and with the connection of real life. The connection between cognitive abilities and computer games are widely discussed. A computer games development is the sophisticated process. There are different important roles such as the producer, designer, artist, programmer, tester, and publisher. The design of the game is the very sophisticated process; because of creating the structure of the game and valuable gameplay. This paper describes the taxonomy of 19 game attributes, which have according to next research studies significant impact on learning results. The positive learning outcome is possible to reach even by using serious games (suitable game genre and appropriate attributes) with the development of the cognitive abilities of students in the school.
游戏属性与认知能力之间的关系
虽然电脑游戏中有许多关于游戏属性的分类和定义,但我们试图明确哪些属性支持学习过程中认知能力的发展。认知能力在每个年龄段都有可能发展。但重要的是,学校的教师使用尽可能合适的方法、形式和工具,使学生参与到学习活动中来。这通常被描述为改变传统的学习方式,以全面发展的个性和学习能力的支持为特征的现代学习方式。比较传统和现代的学习方式,可以设想广泛发展的认知能力,特别是那些属于学生的激活,合作工作,电子学习系统,模拟过程和与现实生活的联系。认知能力和电脑游戏之间的联系被广泛讨论。电脑游戏的开发是一个复杂的过程。这里有不同的重要角色,如制作人,设计师,美工,程序员,测试员和发行商。游戏设计是一个非常复杂的过程;因为创造了游戏结构和有价值的玩法。本文描述了19个游戏属性的分类,根据下一步的研究,这些属性对学习结果有重要的影响。随着学校学生认知能力的发展,即使使用严肃游戏(适当的游戏类型和适当的属性)也有可能达到积极的学习效果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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