Hand tracking based on the combination of 2D and 3D model in gaze-directed video

Li Sun, Guizhong Liu
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引用次数: 4

Abstract

This paper investigates model based hand tracking in gaze-directed video which contains everyday manipulation activity of human in kitchen environment. The video is recorded by a gaze-directed camera, which can actively directs at the visual attention area from the person who wears the camera. Here we present a method based on the combination of 2D and 3D hand model, which can estimate the position of hand in image accurately and the pose of hand in 3D roughly. The method uses 2D model tracking result to initialize and predict 3D tracking, which saves the number of particles and makes it possible for local configuration adapting. To evaluate our result, we try our algorithm on several pieces of video both from normal camera and gaze-directed camera. The error ratio of the distance between the ground truth and tracking result is used as an objective measurement for evaluating our method. Trajectory of hand movement and results of projected model for every frame show that our method is effective and makes a good foundation for future recognition and analysis.
基于2D和3D模型结合的注视视频手部跟踪
本文研究了基于模型的手部跟踪方法在包含厨房环境中人类日常操作活动的注视视频中的应用。视频是由一个视线导向的摄像头记录的,它可以主动引导佩戴摄像头的人的视觉注意力区域。本文提出了一种基于二维和三维手模型相结合的方法,该方法可以准确地估计手在图像中的位置,粗略地估计手在三维中的姿态。该方法利用二维模型跟踪结果对三维跟踪进行初始化和预测,节省了粒子数量,使局部构型适应成为可能。为了评估我们的结果,我们在普通摄像机和定向摄像机的几段视频上尝试了我们的算法。地面真实值与跟踪结果之间的错误率作为评价方法的客观度量。每一帧的手部运动轨迹和投影模型结果表明,该方法是有效的,为以后的识别和分析奠定了良好的基础。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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