Human-Social Interaction Model for E-Health Interfaces

Cláudia Pernencar
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Abstract

Living with chronic diseases has an enormous impact in patient’s daily life. Those who feel that impact on their day-to-day especially regarding with the management of the disease itself, often end up getting solutions to overcome the difficulties becoming both "User Innovator" and "User Patient". If we associate to this detail, the professional experience as a "User Designer" then, we can probably reduce the step's number during the iterative Design Process that is used to develop a digital system, as the research we are covering. We intend to analyze these problems concerning the model "Human-Social Interaction model for e-health interfaces" presented on this paper. We include three axes and their specifications. “User Innovator” with personal experience (Own needs, motivation and recognize news sets of designs); “User Designer” with Interaction Design skills (Interaction design, usability tests and wireframe); “User Patient” with Cronic Disease (Experience, patient perspective and social integration).
电子健康界面的人-社会互动模型
慢性疾病对患者的日常生活产生了巨大的影响。那些感到日常生活受到影响的人,特别是在疾病本身的管理方面,往往最终找到克服困难的解决方案,成为“用户创新者”和“用户患者”。如果我们将这些细节与作为“用户设计师”的专业经验联系起来,那么我们就可以减少用于开发数字系统的迭代设计过程中的步骤数,正如我们所涉及的研究一样。本文拟对“电子健康界面的人-社会互动模型”模型进行分析。我们包括三个轴和它们的规格。有个人经验的“用户创新者”(自己的需求、动机和对新设计的认识);具备交互设计技能的“用户设计师”(交互设计、可用性测试和线框图);慢性疾病的“用户患者”(体验、患者视角和社会融合)
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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