PRF: A Fast Parallel Relaxed Flooding Algorithm for Voronoi Diagram Generation on GPU

Jue Wang, Fumihiko Ino, Jing Ke
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Abstract

This paper introduces a novel parallel relaxed flooding (PRF) algorithm for Voronoi diagram generation. The algorithm takes a set of reference points extracted from an image as input and assigns each GPU thread a partition of the image domain to perform parallel flooding computation. Our PRF algorithm has three advantages as follows. (1) The PRF algorithm divides an image domain into subregions for concurrent flooding computation. To achieve high parallelism, a point selection method is incorporated to remove dependencies between different subregions. (2) We exploit the sparsity of the input point data with a k-d tree. With the k-d tree data structure, the point selection step achieves high efficiency, and the amount of CPU-GPU data transfer is reduced. (3) We propose a relaxed flooding method, which achieves more accurate results and decreases memory traffic compared to the traditional flooding method. In addition to these advantages, we provide an empirical method to determine the appropriate parameter in the point selection step for high performance, given an expected error rate. We evaluated the performance of our method on multiple datasets. Compared with the state-of-the-art parallel banding algorithm, our method achieved an average speed-up of 4.6× on the randomly generated datasets with a point density of 0.01%, and 6.8× on nuclei segmentation datasets. The code of the PRF algorithm is publicly available*.
基于GPU的Voronoi图生成的快速并行松弛泛洪算法
提出了一种新的Voronoi图生成并行松弛泛洪(PRF)算法。该算法从图像中提取一组参考点作为输入,并为每个GPU线程分配图像域的一个分区进行并行泛洪计算。我们的PRF算法有以下三个优点:(1) PRF算法将图像域划分为子区域进行并行泛洪计算。为了实现高并行性,采用点选择方法去除不同子区域之间的依赖关系。(2)我们利用k-d树的输入点数据的稀疏性。采用k-d树的数据结构,选点步骤效率高,减少了CPU-GPU之间的数据传输量。(3)提出了一种宽松的泛洪方法,与传统的泛洪方法相比,该方法获得了更精确的结果,并且减少了内存流量。除了这些优点之外,我们还提供了一种经验方法,在给定预期错误率的情况下,在点选择步骤中确定适当的参数以获得高性能。我们在多个数据集上评估了我们的方法的性能。与最先进的并行带算法相比,该方法在随机生成的点密度为0.01%的数据集上实现了4.6倍的平均提速,在核分割数据集上实现了6.8倍的平均提速。PRF算法的代码是公开的*。
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