Using Reinforcement Learning Techniques to Select the Best Action in Setplays with Multiple Possibilities in Robocup Soccer Simulation Teams

J. A. Fabro, Luis Paulo Reis, N. Lau
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引用次数: 9

Abstract

Set plays are predefined collaborative coordinate actions that players from any sport can use to gain advantage over its adversaries. Recently, a complete framework for creation and execution of this kind of coordinate behavior by teams composed of multiple independent agents was launched as free software (the Set play Framework). In this paper, an approach based on Reinforcement Learning(RL) is proposed, that allows the use of experience to devise the better course of action in set plays with multiple choices. Simulations results show that the proposed approach allows a team of simulated agents to improve its performance against a known adversary team, achieving better results than previously proposed approaches using RL.
使用强化学习技术在机器人世界杯足球模拟团队中选择具有多种可能性的最佳动作
套路是预先定义好的协作协调动作,任何运动的玩家都可以使用它来战胜对手。最近,一个由多个独立代理组成的团队创建和执行这种协调行为的完整框架作为自由软件发布(Set play framework)。本文提出了一种基于强化学习(RL)的方法,该方法允许使用经验在具有多个选择的集合游戏中设计更好的行动方案。仿真结果表明,所提出的方法允许模拟代理团队提高其对抗已知对手团队的性能,获得比先前使用强化学习提出的方法更好的结果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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