VIRTUAL AND AUGMENTED REALITY TO EXPLOIT STEM-SKILLS-BASED LEARNING FOR ENGINEERING STUDENTS USING THE TEC21 EDUCATIONAL MODEL

Carlos Alberto González Almaguer, Alejandro Acuña López, Pedro Oscar Pérez Murueta, Ángeles Carolina Aguirre Acosta, Olaf Ramiro Román Jiménez, Claudia Zubieta Ramírez
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引用次数: 1

Abstract

The worldwide confinement due to Covid19 has boosted creativity in academia to develop learning activities with role-playing games and multidisciplinary workshops brought to our students' homes. Tecnologico de Monterrey, like most universities in the world, is delivering classes remotely using internally developed and external platforms designed to continue the practices that were done every day in laboratories, facilities, and visits to companies and institutions. This document describes the migration of academic activities, designed under the university's Tec21 Educational Model guidelines, to an internet platform that adopts virtual and augmented reality to deliver learning with the same academic quality as the traditional face-to-face classes. Our training partners in industry, government, and not-for-profit organizations can communicate and access the practice activities on the virtual platforms. The Tecnologico de Monterrey School of Engineering and Design has worked to generate a simulator of an ERP (Enterprise Resource Planning) system based on the educational platform ‘Tec21 Car Assembler.’ Using virtual reality, the student can apply the virtual classroom's theoretical learning to practice, guided by an academic figure who collaborates with training partners from companies and institutions associated with Tecnologico de Monterrey to transfer knowledge to students. Through virtual and augmented reality, the students have been able to interact with the scale car assembly through the EON XR platform, where teachers have designed different lessons based on car assemblies and subassemblies, in this case, Jeep. We are developing our own platform for assembling Meccano designs that can be made by students first using second and third simulations until they can be taken to assembly, using augmented reality and finally, virtual reality.
虚拟和增强现实利用tec21教育模式为工程专业学生开发基于stem技能的学习
新冠肺炎疫情在全球范围内的隔离促进了学术界的创造力,他们将角色扮演游戏和多学科研讨会带到学生家中,开展学习活动。与世界上大多数大学一样,tecologico de Monterrey正在使用内部开发和外部平台远程交付课程,这些平台旨在继续每天在实验室、设施和访问公司和机构中进行的实践。该文件描述了根据大学Tec21教育模式指导方针设计的学术活动向互联网平台的迁移,该平台采用虚拟和增强现实技术,提供与传统面对面课程相同学术质量的学习。我们在行业、政府和非营利组织的培训合作伙伴可以在虚拟平台上交流和访问实践活动。蒙特雷技术工程与设计学院致力于基于教育平台“Tec21汽车组装器”生成ERP(企业资源规划)系统的模拟器。“通过虚拟现实,学生可以将虚拟课堂的理论学习应用到实践中,由一位学术人物与蒙特雷理工学院相关的公司和机构的培训伙伴合作指导,将知识传授给学生。”通过虚拟和增强现实,学生们能够通过EON XR平台与汽车组装进行互动,老师们可以根据汽车组装和子组装设计不同的课程,在这个例子中,是吉普车。我们正在开发自己的平台来组装Meccano设计,这些设计可以由学生首先使用第二次和第三次模拟制作,直到他们可以使用增强现实和虚拟现实进行组装。
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