Reconstructing Occluded Surfaces Using Synthetic Apertures: Stereo, Focus and Robust Measures

V. Vaish, M. Levoy, R. Szeliski, C. L. Zitnick, S. B. Kang
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引用次数: 226

Abstract

Most algorithms for 3D reconstruction from images use cost functions based on SSD, which assume that the surfaces being reconstructed are visible to all cameras. This makes it difficult to reconstruct objects which are partially occluded. Recently, researchers working with large camera arrays have shown it is possible to "see through" occlusions using a technique called synthetic aperture focusing. This suggests that we can design alternative cost functions that are robust to occlusions using synthetic apertures. Our paper explores this design space. We compare classical shape from stereo with shape from synthetic aperture focus. We also describe two variants of multi-view stereo based on color medians and entropy that increase robustness to occlusions. We present an experimental comparison of these cost functions on complex light fields, measuring their accuracy against the amount of occlusion.
使用合成孔径重建遮挡表面:立体、聚焦和鲁棒测量
大多数从图像进行3D重建的算法都使用基于SSD的成本函数,该算法假设被重建的表面对所有相机都是可见的。这使得重建部分遮挡的物体变得困难。最近,研究人员利用大型相机阵列表明,使用一种称为合成孔径聚焦的技术,可以“透视”遮挡物。这表明我们可以使用合成孔径设计对闭塞具有鲁棒性的替代成本函数。我们的论文探讨了这个设计空间。我们比较了立体的经典形状和合成光圈聚焦的形状。我们还描述了两种基于颜色中值和熵的多视图立体图像变体,以增加对遮挡的鲁棒性。我们在复杂光场上对这些代价函数进行了实验比较,测量了它们对遮挡量的准确性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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