Multi-scale surface representation of point-sampled geometry

Zhang Dian-hua, Yue Tian, Chen Yong-hui
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引用次数: 2

Abstract

With increasing complexity of 3D geometric models and growing demand for advanced modeling functionality, significant effort is being devoted to the design of efficient, reliable, and scalable algorithms for digital geometry processing. We introduce a multi-scale surface representation that enables sophisticated editing functionality at different approximation levels, using the concept of scale-space. The key issue is the interconnection between successive levels in the hierarchy. We use a fairing operator-a geometric low-pass filter to generate successively smoother approximation levels of a given input surface, and use a decomposition operator to encode each level relative to the next smoother level using normal displacements to ensure intuitive detail preservation. As a result, users can edit the surface at different approximation levels to perform coarse-scale edits on the whole model as well as very localized modifications on the surface detail.
点采样几何的多尺度表面表示
随着三维几何模型的复杂性和对高级建模功能的需求不断增长,人们致力于设计高效、可靠和可扩展的数字几何处理算法。我们引入了一个多尺度表面表示,使用尺度空间的概念,在不同的近似水平上实现复杂的编辑功能。关键问题是层次结构中连续层次之间的互连。我们使用整流运算符——一个几何低通滤波器来生成给定输入表面的连续更平滑的近似水平,并使用分解运算符来编码相对于下一个更平滑的水平,使用法向位移来确保直观的细节保留。因此,用户可以在不同的近似水平上编辑表面,对整个模型进行粗尺度的编辑,也可以对表面细节进行非常局部的修改。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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