A Generative Approach for Dynamically Varying Photorealistic Facial Expressions in Human-Agent Interactions

Yuchi Huang, Saad M. Khan
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引用次数: 7

Abstract

This paper presents an approach for generating photorealistic video sequences of dynamically varying facial expressions in human-agent interactions. To this end, we study human-human interactions to model the relationship and influence of one individual's facial expressions in the reaction of the other. We introduce a two level optimization of generative adversarial models, wherein the first stage generates a dynamically varying sequence of the agent's face sketch conditioned on facial expression features derived from the interacting human partner. This serves as an intermediate representation, which is used to condition a second stage generative model to synthesize high-quality video of the agent face. Our approach uses a novel L1 regularization term computed from layer features of the discriminator, which are integrated with the generator objective in the GAN model. Session constraints are also imposed on video frame generation to ensure appearance consistency between consecutive frames. We demonstrated that our model is effective at generating visually compelling facial expressions. Moreover, we quantitatively showed that agent facial expressions in the generated video clips reflect valid emotional reactions to behavior of the human partner.
人机交互中动态变化逼真面部表情的生成方法
本文提出了一种在人机交互中生成动态变化面部表情的逼真视频序列的方法。为此,我们研究人与人之间的互动,以模拟一个人的面部表情对另一个人的反应的关系和影响。我们引入了生成对抗模型的两级优化,其中第一阶段生成智能体面部草图的动态变化序列,该序列以来自交互人类伙伴的面部表情特征为条件。这是一个中间表示,用于约束第二阶段生成模型来合成智能体面部的高质量视频。我们的方法使用了一个新的L1正则化项,该项是从鉴别器的层特征中计算出来的,并与GAN模型中的生成器目标集成在一起。会话约束也被施加到视频帧生成中,以确保连续帧之间的外观一致性。我们证明了我们的模型在生成视觉上引人注目的面部表情方面是有效的。此外,我们定量地表明,生成的视频片段中的代理面部表情反映了对人类伴侣行为的有效情绪反应。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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