Modeling Follow-Unfollow Mechanism in Social Networks with Evolutionary Game

Jundong Chen, M. Hossain, Abdul Serwadda, Fei Han
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引用次数: 0

Abstract

In online social networks (OSN), followers count is a sign of the social influence of an account. Some users expect to increase the followers count by following more accounts. However, in reality more followings do not generate more followers. In this paper, we propose a two player follow-unfollow game model and then introduce a factor for promoting cooperation. Based on the two player follow-unfollow game, we create an evolutionary follow-unfollow game with more players to simulate a miniature social network. We design an algorithm and conduct the simulation. From the simulation, we find that our algorithm for the evolutionary follow-unfollow game is able to converge and produce a stable network. Results obtained with different values of the cooperation promotion factor show that the promotion factor increases the total connections in the network especially through increasing the number of the follow follow connections.
基于进化博弈的社交网络Follow-Unfollow机制建模
在网络社交网络(OSN)中,关注者的数量是一个账户社会影响力的标志。一些用户希望通过关注更多的账户来增加关注者数量。然而,在现实中,更多的追随者并不会产生更多的追随者。本文提出了一个二人关注—取消关注的博弈模型,并引入了促进合作的因素。在双玩家关注-取消关注游戏的基础上,我们创造了一个有更多玩家参与的进化关注-取消关注游戏来模拟一个微型社交网络。我们设计了一个算法并进行了仿真。仿真结果表明,该算法能够收敛并生成稳定的网络。不同合作促进因子值下的结果表明,促进因子增加了网络中的总连接数,特别是通过增加follow - follow连接数。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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