A Protocol for Reviewing Off-the-Shelf Games to Inform the Development of New Educational Games

R. Castillo, S. Morales
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Abstract

This chapter shares a protocol for reviewing games and documents the process in which it was used by an educational game design team for evaluating existing games to inform the design and development of new games for early algebra. While the design team has used their own learning games design model to develop several games—all of which included some kind of immersive learning and review activity—there has been no documentation provided on the specific processes used to review games as part of that immersion. Observations offer structured means for assessing existing games in a particular space and are thus valuable to identify how best to pursue the alignment of learning objectives with teaching content and game mechanics in the development of educational games.
评论现成游戏,为新教育游戏的开发提供参考
这一章分享了一个审查游戏的协议,并记录了一个教育游戏设计团队用来评估现有游戏的过程,从而为早期代数新游戏的设计和开发提供信息。虽然设计团队使用自己的学习游戏设计模式开发了几款游戏——所有这些游戏都包含某种沉浸式学习和回顾活动,但却没有任何文件提供用于将游戏作为沉浸式体验的一部分进行回顾的具体过程。观察提供了评估特定空间中现有游戏的结构化方法,因此对于确定如何在教育游戏开发中最好地追求学习目标与教学内容和游戏机制的一致性非常有价值。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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